Prototype

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Wolverine claws sharply, fists destruction of HULK, moving like SpiderMan or Prince of persia, the screen has hands like Darksider tight guillotine ... all converge in ALEX MERCER - new supernatural hero launched last game promises many fascinating prototype.



Superman also has added the ability to ability to absorb and especially the one you just turn into defeats to disguise the essential situation and get their special skills. For example, wants to control the tanks and helicopters, you must be "absorbed" by the officer has the ability to control them. We can say that the meeting Prototype of Wolverine, Spiderman and The Hulk in the context of the GTA. The protagonist of the game named Alex Mercer, a man with absolutely no memories and a supernatural power to find ways to find the identity of the supernatural power minh.Co up Alex's body weapon terrible destruction and numerous special skills. He can run along the wall on top of towering buildings, and from there jump into creating a terrible collision unharmed. With extraordinary power, to seize heavy objects and vehicles to throw at opponents are minor. Alex can use these claws as weapons sharply as he Wolverine of X-Men, but the upgrade, it can transform into the giant thorns that ran underground to attack the target from distance Any impression. Alex's fist can turn into a giant sledgehammer to smash the tanks, the most solid, or turned into a shield to protect themselves safe from any enemy firepower. It can be said of Alex arm capable of evolving and far more useful than "toy" of the other characters like Wolverine's claws or blades sprouting from runway 3 hand edge of Hayden (Dark Sector) . Alex can also pick up weapons dropped by the soldiers to use. However, one would need to have the weapons and firepower is not very strong back soon run out of ammunition while the person is available for what powerful weapons of mass destruction.









Cấu hình

OS: Windows XP (SP 3), Vista SP2
Pentium Intel Core 2 Duo 2.6 GHz or AMD Athlon 64 X2 3800 + or better
RAM: 1 GB of RAM for Windows XP / 2 GB Windows Vista systems
Hard Drive Space: 8 GB of uncompressed hard disk space
Video Card: 256 MB  DirectX 9.0c with Shader Model 3
All NVIDIA® GeForce™ 7800 GT 256 MB and better chipsets
All ATI Radeon™ X1800 256 MB and better chipsets








Filesize: 7.4 GB